alright here's my game pitch
monstergirl hades/death must die or something, where you play as the cool knightman hero destined to slay the new demon king, who is a real piece of shit. all the monstergirls in your base are your allies (many are rivals-to-allies) and hate him, as he's ultimately good for neither side. through further runs you save more monstergirls from his clutches and they offer you new upgrade lines/character stories/hub services
they grant you powers for runs and at the end of the run you either pick one of the three (or whatever) that gave you upgrades that run, or automatically go for the one who contributed the most to your run, and get an H scene with her
she leveldrains you during it, and the metaprogression is leveling up your monstergirl allies so they can offer better powers and grant persistent passives, and during runs you also find persistent gear
at the hub you can also chat, initiate h scenes, and take requests that act as modifiers for your runs and grant relationship points with the girl you take them from
monstergirl devotion ends up having pros and cons. more leveled patron monstergirls that get jealous of the upgrades you're taking from others might end up offering to cleanse some of your "cheater" upgrades out for random ones of their own, but these are generally super juiced variants meant to keep you hooked. declining the offer gets them miffed at you. ex: lamia pops up and talks shit about the stupid idiot catgirl upgrades you've taken and offers you Shadow Serpents 2: RevengeanceXXAC+R Returns, but it removes one of your non-lamia upgrades at random to replace it
my credentials: decades of experience as an ideas guy. I could do the character art if no one else can. I have zero motivation for development and won't do anything else, it's all on you
join my dev team today