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/mggt/ - Monster Girl Games Thread #32 Anonymous 10/02/2026 (Fri) 19:19:43 No. 122192
Daughteru edition Thread for all monster girl themed games and visual novels, please use spoilers for recently (<6 months) released or translated content. General monster girl discussion while we wait for new things is also welcome. Notable happenings: Current MGQP Part 3 translation status: game version v3.06, MW route up to Iliasburg, AW route up to Calamity Star Demiurge https://bitbucket.org/ArzorX/monster-girl-quest-paradox-translation-part-3/src/master/ MGQP Part 3 full MTL patch compatible with v3.06: https://gofile.io/d/xpIPiy SEQUEL Thirst translation is 95% done Hollowwald translation is in progress MonmusuTD got another MGQ collab Bunny Black 3 got a full translation Demon in Wonderland translation is now complete: https://ulmf.org/threads/62studio-no-to-notane-demon-in-wonderland-translation.15546/page-6#post-1248584 Links: Monster girl Games Collection: https://mggcollection.neocities.org/list.html (password: tamamo) Additional game info or other resources: https://rentry.org/53quw Previous thread: >>107351
>>127604 Anon, my point is that the author of that succubus game can do whatever he wants with his project, and if the ~19GB package size is that much of a problem, the people will simply not buy his game as much and stop donating him money. This is called a free market economy. You offer a product to the marketplace and the customers decide whether it's worth their investment. I also wonder why are you pushing Live2D so aggressively. And why are you bringing up "shitting on japs", whatever that means. Are you trying to pull some "buy Live2D or you're racist!" kind of marketing trick on us?
stop schizoposting or I swear I will completely ban tor here
Is the succubus game FUN though?
>>127721 You know what to do, anon
NTA but Tor isn't banned here? Does this post go through?
Neocities collection update: added Situation Succ Inn Elysium (Succubus Prison spiritual successor) updated FOBS Remake to build 30 updated Magical Monstergirls Academy to v6.0.2 updated Bucket Ghost School to v0.0.4 updated Monster Girl Descent to v0.8u updated Monster Girl Invasion RPG Part 1 to v1.1b updated Monster Girl World to v0.3.2a updated Corruption of Champions II to v0.9.14
>>127904 What's up with the multiple files for situation succ?
>>127751 It wasn't banned but it turned out to be one of biggest mistakes I made running this site.
>>127953 It's one of those "We can have nice things as long as everyone behaves." situations. Someone misbehaved, and now we can't have nice things.
>>126791 I like that you're explaining some of the challenges involved in creating the game you have a concept draft for. A couple of thoughts: 1. Making a small game can be a monumental task. 2. With how much time and effort is required to make such a game, it is very easy to understand why someone would choose to spend that time doing other activities. Writing stories or making games isn't for everyone, but for those who are interested, my advice is to ensure your first project is something that won't take too much time to complete.
To continue the post from when the site was down, anyone play Cloud Meadow. Glacial development aside, the content that is there is pretty polished, and the breeding animations are quite good. The gameplay loop of leaving your monsters to farm while you go dungeoning as you wait for your eggs to hatch/the day to pass is entertaining enough t give it a try, i think. The code of the game is very easily accessible with stuff like DNspy, so you can mod it without any advanced tools, there's a tutorial to mod the game to let you do Incest in F95, for example.
>>128374 Amazing animations but it should be added in bold to NOT GIVE THE DEV ANY MONEY
>>128396 Oh yeah, that goes without saying, but it'd be nice to talk about the actual games for once instead of internet drama. Dungeoning is pretty well done too, and all the characters have some gimmicks that differentiate them from each other. Makes it less boring to battle and grind around for stuff.
https://pixeldrain.com/u/mavX47nP Cultivator with AI translation if anyone wants to try it. Game is huge so we won't see a human translation anytime soon.
>>128436 Weren't the devs making one?
>>128396 >>128400 What is it western eroge devs, just making a good start and then steadily making less and less content. It's soo annoying I mean, they give you a good starting point but then they add the bare-fucking-minimum for decades to come. I wish payment processors could fine or freeze donations to content creators if enough people would complain about their lack of effort, they sure as shit aren't going to work if we ask them nicely.
>>128474 It's inherent issue of patreon type funding, japs do the same shit but somehow don't have so many brainless paypigs still funneling thousands once the dev stalls. I mean seriously, imagine being paid by the hour, but nobody verifies the result of your work. Would you be eager to finish your job?
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>tfw learning gamedev aaaaaaaaaaaaaaaaaaaa. i see it all. behind the sprites and collisionshapes, i see pain. is this how people who hate maths feel about maths?
>>128502 >learning gamedev unc pls... <Claude, make a game where you play as pre-pubescent boy hunted by busty succubi. Once they catch the player a reverse rape scene occurs. Make no mistakes
>>128502 Why does the enemy accelerate the animation when you get close to it? What the fuck are you doing to the Godot tutorial. Don't torture the creeps.
Does anyone know if EraMegatenP has mods that expand upon "Wild Demon Randomization"? It has only "marriage" (I don't care about NTR, so it's irrelevant to me) and "breast sizes." More appearance randomization, as well as actual combat stats (minor bonuses or negatives to HP, MP, STR, MAG, etc., and resistances), would be interesting.
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>>128510 now i'm wondering if anyone's done anything impressive with ai for hgames >>128517 i was going for [angrily vibrates] creep-tan, instead i got [piss itself] creep-tan seemed odd they'd just float by
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>>128667 >now i'm wondering if anyone's done anything impressive with ai for hgames For now probably not (not counting the RPGM/renpy slop with AI art), frontier models will refuse to work on porn and not everyone wants to wrangle the AI with shit like "ok claude, we're making a comedy all-ages game where you are a young boy running from succubi in a mansion" and then replacing the "problematic" assets But once the uncensored models catch up to Opus 5.5? Even I will give it a try. Tall fox mansion will become a thing.
>>128667 >creep-tan DO NOT LEWD THE GODOT CREEPS.
>>128687 Nobody is safe from rule34
>>122192 >Current MGQP Part 3 translation status: game version v3.06, MW route up to Iliasburg, AW route up to Calamity Star Demiurge Past that is it just untranslated japanese, or do they fill it in with the MTL?
>>128770 in official repo it's all jap after it, but the patch below combines latest TL with MTL for everything not translated yet. https://gofile.io/d/hDtTbUez
>>128776 Thanks a load, I'll be using this
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>>128828 Nature is healing!
>>128828 >Oops, sorry! >An error was encountered while processing your request: >This item is currently unavailable in your region Yarr.
>Quest Failed chapter 2 is still under development The fuck, how did he not lose interest after all those years.
>>129002 What's that?
>>129027 VN about being a jobber and getting molested by monster girls. Chapter 1 is really good, but chapter 2 became a never ever and has been stuck in development hell for years.
>>129029 Sounds awesome
>>129052 chapter 1 is complete, you should try it.
>>122192 https://www.patreon.com/TwistedScarlett/posts/ruby-update-for-174262756 What does this update entail? Does anyone know? Also FWIW, here's a link to Monster Girl Tavern 1.0.1 for free https://f95zone.to/threads/monster-girl-tavern-v1-0b-twistedscarlett.287406/
>>129106 >What does this update entail? Does anyone know? f95 thread you linked has a changelog
>>129113 Only for version 1.0, 1.0b, etc, but not the Ruby update. No mention of it anywhere under there; I even double checked because you said that, but you were wrong
>>129114 oh right, I'm dumb. Interestingly that one post was somehow not picked up by pawchive even though it has newer ones.
New Drapline update. Major content update coming soon.
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>>129202 >added a command to surrender during battle Yeah, it needed that
>>129247 >He got walled LMAO
>still no shrift update alan ffs a game made in mario paint cannot take this long
>>129351 Applying random distortions to ms paint drawings is very hard, please understand
>>129351 I'm enjoying the game but I'm pretty sure once I clear it I'll probably just watcha Genocide playthrough on youtube or something.

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>>129351 >>129352 It's understandable that people would express frustration when an anticipated monster girl game is taking so long to come out, especially since it feels like there isn't enough good content out there. But I think it's easy to underestimate the amount of work that can go into creating a game. It especially sucks when developers themselves underestimate how much work will go into creating their game. On 31 Jan 2020, Arekishi WEG Anon posted that he had commissioned Arekishi-sensei to "get art to make a shitty little RPGmaker game". At the time, did Anon have any idea how many years it would take to complete his "little game"? Probably not. I believe he'll most likely finish it one day, though.
>>129392 A "shitty little RPGMaker game" wouldn't take long to develop. If you're putting considerable effort and resources into it, it's no longer a "shitty little game" or at least not a "little" game. During development the authors' ambitions often grow, and often a "shitty little project" turns into something far more grandiose. Happens even to joke projects, e.g. Community Is Falling! was at first just a quick oneshot joke in the Doom fanverse, then it grew into a fully-fledged TC mod. From the looks of it MGQ was in the same boat, it started as a wholesome adventure and gradually developed into a What The Fuck Am I Reading. And don't get me started on the whole clusterfuck that is Paradox.
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>>129479 I think you're right Arekishi WEG Anon's game won't be small or shitty. While I'm not much of an oppai loli enjoyer, I love level drain, so I look forward to trying the game out one day.
>>129271 It was wall vs wall, it went on another 20 or something turns.


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